van Gogh inspired 3D shader methodology

Wednesday, May 29, 2013

van Gogh inspired 3D shading applied to a generic head model



Posted by Suruchi at 8:16 AM No comments:
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Single versus multiple layers of brushstrokes



Posted by Suruchi at 8:09 AM No comments:
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Variability in stroke length/size



Posted by Suruchi at 8:04 AM No comments:
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Variations in the underlying color texture



Posted by Suruchi at 7:59 AM No comments:
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Using variations in stroke profile



Posted by Suruchi at 7:56 AM No comments:
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  • ▼  2013 (5)
    • ▼  May (5)
      • van Gogh inspired 3D shading applied to a generic ...
      • Single versus multiple layers of brushstrokes
      • Variability in stroke length/size
      • Variations in the underlying color texture
      • Using variations in stroke profile

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